Probability puppets
نویسندگان
چکیده
منابع مشابه
Moving digital puppets
the term “machinima” has been diluted into different practices using different tools (Nitsche 2007), but we argue in this chapter that game-based machinima remains a form of digital puppetry in which the virtual characters in a real-time game engine are used to perform an event and often to tell a story. The players’ interactions are translated into the movements and expressions of these virtua...
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We are investigating three kinds of advanced capabilities for computer game characters. First, we want characters to exhibit life-like qualities. They should show distinctive personalities, context-dependent moods, and normal variability in their behavior. Second, we want characters to follow directions . They should accept directions from various external sources, including game designers, gam...
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ژورنال
عنوان ژورنال: Teaching Statistics
سال: 2018
ISSN: 0141-982X,1467-9639
DOI: 10.1111/test.12182